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92SYH

RULES & PRACTICE

How to Play Lights Out

Play Lights Out ↗

Game guide · 92SYH

Lights Out: how a round works

Use a short break to learn the rhythm of Lights Out. Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Keep the game area visible while you use its controls. Choose a comfortable screen position before beginning. Choose a clear next step rather than rushing through the instructions.

Practice beyond the first move

Read one step at a time and try it on the playing area. Match the instruction to the control you use. Use the example to check your reasoning.

The objective of a round

Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable. Use the instructions to see which actions move you towards it. Follow this game’s rules rather than another version’s.

From the start of a round

  1. Select a light or an unlit tile.
  2. The selected tile and its orthogonal neighbours switch state.
  3. Plan flips so that previously cleared rows stay cleared.
  4. Use Undo to try another approach.

Making selections and moves

Use the on-screen controls with a mouse or touch. Use the control method described here for this activity. Look at the feedback after the action.

An example to follow

Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected. Compare this with the rule that governs the move. Keep the game’s format in mind.

Check this before moving on

An unlit tile can still be tapped; it may be necessary to solve the board. Read the feedback to see why an action did not have the expected result. Locate the buttons and input area before beginning a long round. Use the on-screen labels to avoid an accidental restart.

Further help with the game

While reading the Guide, what is the goal of Lights Out?

Keep this in mind: Turn every light off. Every supplied starting state is made by valid flips from an all-off board and is therefore solvable.

When I return, how do I control Lights Out?

For clarity: Use the on-screen controls with a mouse or touch.

Before I begin, what example helps explain Lights Out?

The key detail is this: Tapping the centre changes five cells. Tapping a corner changes three. Diagonal neighbours are not affected.

On this playing page, what should I watch out for in Lights Out?

An unlit tile can still be tapped; it may be necessary to solve the board.

What format does Lights Out offer?

For clarity: Play using the solo mode shown on this page. Read the controls before starting a new round.

Which play mode does Lights Out use?

For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

While learning, where should I start with Lights Out?

The key detail is this: Select a light or an unlit tile.

For a quick reminder, do I need an account or a payment for Lights Out?

The key detail is this: No player account or payment is needed. Game scores are recreational results, not cash prizes.

Before I begin, how can I find Lights Out again?

For clarity: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

How do I report an issue with Lights Out?

For clarity: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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