Game guide · 92SYH
Follow the steps for Netwalk
Read the position before choosing your next action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. The game area remains available above the explanation. A new 5×5 network is created and its tiles are rotated. Keep the goal in mind before your next move.
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.
Something to practise
A careful first move helps you understand the round. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Keep the goal in mind before your next move.
The purpose of your moves
Read the position before choosing your next action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Try the rule on the board, then read the next instruction.
Step by step
- A new 5×5 network is created and its tiles are rotated.
- Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
- Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
- Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.
How to interact with the game
A careful first move helps you understand the round. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Keep the goal in mind before your next move.
Follow the example
A tile with north and east cables connects only to matching south and west cables on those neighbours. Start a new round when you are ready to try again.
Avoid this misunderstanding
Read the position before choosing your next action. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Start a new round when you are ready to try again.
Common questions
For this game, what is the aim of Netwalk?
Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the current game state in view while applying this rule.
When I start, how do the controls work?
Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Use the labelled controls for your next action.
During a round, can you show an example?
A tile with north and east cables connects only to matching south and west cables on those neighbours. The game is played locally in your browser.
When I start, which mistake should I avoid?
A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The controls work with mouse or touch.
During a round, what rules and limits are used here?
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The instructions above use these same rules.
When I start, how many people can play here?
Solo. This is local browser play, not internet matchmaking. Use the labelled controls for your next action.
For this game, why are some tiles green?
They have a chain of matching cable ends to the central server. Scores here do not represent cash or prizes.
For this game, can a cable leave the board?
No. This version has fixed boundaries and no wrapping. Scores here do not represent cash or prizes.
When I start, is every puzzle solvable?
The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. The instructions above use these same rules.
When I start, must I find exactly the stored answer?
No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. The controls work with mouse or touch.